Animated
figures like Nana above
produce signs with instructions from
SignWriting, on the VSigns web site.
Nikos Grammalidis presenting in Lisbon
|
Sign
Processing Workshop
Lisbon, May 30, 2004
Synthesis
of Virtual Reality Animations from SWML
using MPEG-4 Body Animation Parameters
by Maria Papadogiorgaki,
Nikos Grammalidis,
Nikos Sarris, Michael G. Strintzis
Abstract
This
paper presents a novel approach for generating
VRML animation sequences from Sign Language
notation, based on MPEG-4 Body Animation. Sign
Language notation, in the well-known SignWriting
system, is provided as input and is initially
converted to SWML (SignWriting Markup Language),
an XML-based format which has recently been
developed for the storage, indexing and processing
of SignWriting notation. Each sign box (basic
sign) is then converted to a sequence of Body
Animation Parameters (BAPs) of the MPEG-4 standard,
corresponding to the represented gesture. These
sequences, which can also be coded and/or reproduced
by MPEG-4 BAP players, are then used to animate
H-anim compliant VRML avatars, reproducing the
exact gestures represented in sign language
notation. Envisaged applications include producing
signing avatars for interactive information
systems (Web, E-mail, info–kiosks) and
TV newscasts for persons with hearing disabilities.
Download
Complete Paper
Read
More About SWML
SignWriting
in Greece
VSigns
https://vsigns.iti.gr:8080/VSigns
Maria Papadogiorgaki
mpapad@iti.gr
Nikos Grammalidis
ngramm@iti.gr
Electrical Engineer, Ph.D.
Informatics and Telematics Institute
Thermi-Thessaloniki, Greece |